![]() ![]() Similar to my gameplay comments above, I felt the sequel additions to be pretty standard with little in terms of surprises.Įach of the game’s regions (four in total) also add environmental aspects to consider. A decent replay system also adds some replayability. Otherwise, TowerMadness 2 sees a standard bump in visual quality that is expected with a game whose predecessor is almost half a decade old. There’s also a lot more variety in terms of maps, with a lot more maps that focus on tower selection and placement rather than the standard ‘lane-building’ open world maps that the original used. There are a variety of new towers across all three types, additional defense systems, and a more robust upgrade system fueled by the in-game currency. There also seems to be an unlimited amount of ad videos that can be watched to earn currency, if you got the time.Īs a sequel, TowerMadness 2 simply expands on everything featured in the original. Personally, I don’t think it’s required as the game’s pretty liberal in terms of earning currency, but it’s a nice balance for players that want to instantly unlock all the levels of a favorite tower. While TowerMadness 2 doesn’t feature a premium currency, it does incorporate IAP via full tower unlocks (which basically just bypass currency requirements). There’s really nothing to complain about regarding the core mechanics as TowerMadness 2 leaves little to the imagination as far as its core mechanics are concerned. ![]() Simply put, TowerMadness 2 is old-school TD gameplay with a combination of set and open-path (think Fieldrunners) maps. Towers are loosely classified based on three different categories (energy, fire and electro) with the alien baddies being weak/strong/neutral against those classifications. Your mission? To defend said sheep by placing towers along the aliens’ abduction path. If you’ve not played the original, TowerMadness 2 continues the story of an alien invasion bent on abducting all the sheep in the land. True, it’s still an excellent tower defense game and expands upon the original in every fact, however, it doesn’t do much that hasn’t been seen before. In this day and age, there’s little to be said about TowerMadness 2 (Free) that hasn’t already been said through countless other TD titles. As a 3D open ended tower defense title, it was also one of the first big hits in a TD genre that is now completely saturated. Even community tools like the Help Wiki is built on crowd sourced information! Check it out to see how you can get started as a contributor.It’s hard to believe that it’s been nearly five years since Limbic first launched TowerMadness ($2.99) on the App Store. Need more information about campaigns, enemies, maps and TowerMadness 2 characters? The official wiki is a great place for the community to find and share what is known! Find out something that isn’t in the wiki? Becoming a contributor is super easy and the community is encouraged to participate. Even better, you get to use the very technology the aliens have against them! So far, four campaigns are available to play through experiencing your favorite TowerMadness defense towers, with new ones to experiment with. Over sixteen different alien mobs to master - each has their own specific abilities and weaknesses. Save your sheep from being turned into sweaters for an evil alien emperor! It is up to you to guard your flock and protect your farm through each of the 40+ maps offered. To improve your 3-D tower defense experience and a console-like feel, game controller support is also available for TowerMadness 2! In addition, Limbic offers regular updates based on community feedback. The sequel to the popular original TowerMadness was recently released and the Official TowerMadness 2 Wiki comes to you with our new partnership with Limbic Software! Available now from the iTunes App Store and the Google Play Store, TowerMadness 2 is available for both iOS and Android mobile devices. ![]()
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